Ludo gameplay screenshot
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Ludo

Free online 2 player game · Plays instantly in your browser · Works on mobile & desktop

Quick answer
Is Ludo free?
Yes — 100% free, no payment.
Download needed?
No — it plays in your browser.
Works on mobile?
Yes — phones & tablets, full touch.
Session length?
About 5–15 minutes.
Players?
vs computer · Pass & Play (2–4 players, same device).

Play the Ludo board game online free — against the computer, or pass-and-play with 2 to 4 players on one screen. Roll a six to launch a token, race all four home, and send rivals back to base on the way.

About Ludo

Ludo is the board game that has been settling family arguments for a century, and the reason it never gets old is that it looks like pure dice luck right up until the moment it isn't. Every roll gives you a choice: push your leading token closer to home, drag a straggler out of base, or ignore both and take the long shot at landing exactly on a rival and knocking it all the way back to the start.

That capture is the whole heart of the game. A token sitting six squares in front of an enemy is a token in danger, and once you start thinking that way, the safe star squares stop being decoration and become the places you actually plan your route around. The computer opponents here play the same way — they will take a capture over an advance almost every time, and they avoid parking in front of your pieces — so a win against three of them is a real one. Sixes give you another roll, but three in a row forfeits your turn, which keeps a hot streak from running away with the match.

There are three ways to play: solo against three computer rivals, a two-player duel across opposite corners, or a full four-player pass-and-play on a single phone or laptop. That last mode is the one worth knowing about — it turns any one device into a board that four people can crowd around, with no accounts and nothing to install.

Where Ludo comes from

Ludo is a simplified version of Pachisi, the cross-and-circle race game of ancient India, whose name comes from the Hindi paccis, 'twenty-five', the highest throw of its cowrie-shell dice. The cubic-die version was marketed in England in 1896 by Alfred Collier (spelled Coller in some sources), who patented it as 'Royal Ludo' under British patent 14636; the Royal Navy's Uckers is a descendant. This version is 360 PlayZone's own take on the classic. Source.

Inside Ludo: what we checked

The numbers below come from Ludo's own source code, and the screenshots are from our own test run of the game (20 October 2026).

Ludo start menu with Play vs Computer, 2 Players and 4 Players buttons
The start menu: play against the computer, two players on one device, or four players taking turns on one device.
Ludo board with all sixteen tokens still in their coloured bases and Red asked to tap the dice
The first turn in our test against the computer: all sixteen tokens are in their bases and Red, which is you, is asked to tap the dice.
  • You need a six to bring a token out of its base. It enters on its own colour's start square and needs exactly 56 more steps to finish: 50 squares round the 52-square ring, 5 up its own coloured lane, and one into the centre.
  • To get a token home you must roll the exact number. If a roll would overshoot the centre, that token cannot move; if no token can move at all, your turn passes automatically.
  • Landing on a square occupied by an opponent sends their token back to its base. There are 8 safe squares where this cannot happen: the four start squares and the four star squares. Stacking two tokens does not protect them.
  • Another roll is earned by a six, a capture, or getting a token home. On a third six in a row the token still moves, but then your turn is forfeited.
  • The game ends the moment one colour has all four tokens home. The final screen lists how many tokens each colour got home.
  • The computer ranks its moves: it prefers to bring a token home, then to capture, then to leave its base, and avoids stopping within six squares in front of an enemy token when it is not on a safe square. Red's wins are counted and kept in this browser.

Unblocked Chromebook No Download Mobile Multiplayer

How to play Ludo

You need a six to move a token out of your base and onto your coloured entry square. After that, every roll moves one of your tokens that many squares clockwise around the board. Landing on a square occupied by a rival sends that token back to its base, unless the square is a star or a coloured entry square, which are both safe. Rolling a six, capturing a rival, or getting a token home all earn you another roll — but three sixes in a row forfeits the turn. Bring all four tokens up your home column and onto the centre, which needs an exact roll, to win.

Controls

Desktop: click the dice or press Space to roll, then click the glowing token you want to move — keys 1-4 pick a token directly. M mutes. Touch: tap the dice to roll, then tap the token you want to move.

Tips & tricks

  • Getting all four tokens out early beats sprinting one token home. With only one piece on the board every roll is forced, and a forced move is how you walk into a capture.
  • Count backwards from your token to every enemy behind it. Anything sitting one to six squares ahead of a rival is inside their strike range, so break that gap or park on a star.
  • A capture also grants an extra roll, which means a well-timed knock-back is often worth more than the squares you give up to set it up.
  • Entering the home column needs an exact roll to finish, so leave a token on 51 or 52 at your peril — park it a couple of squares earlier where more numbers can land it.

Frequently asked questions

Do you need a six to start in Ludo?

Yes. A token only leaves base on a six. A six, a capture or bringing a token home earns another roll, but three sixes in a row forfeit the turn.

Which squares are safe in Ludo?

The star squares and the coloured entry squares. A token standing on one of them cannot be captured.

Does Ludo save my progress?

Partly. Ludo keeps a running win/loss tally and your settings in this browser's local storage; there is no level progress to save. Nothing is uploaded and no account is involved — clearing your browser data is what resets it.

Is Ludo unblocked at school or work?

Ludo is a plain web page of about 31 KB — no plugin, no installer, no app store — so it loads on a Chromebook or a locked-down school or office laptop the same way any other page does, and the whole game arrives in one short download. Whether it opens comes down to your network's filter rather than the game itself.

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<p>Free <a href="https://360playzone.com/play/ludo">Ludo</a> game by <a href="https://360playzone.com/">360 PlayZone</a></p>

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From our blog

Ludo features in Ludo Online: Rules, Safe Squares, the Six-Square Danger Zone and How to Beat the CPU.