Draw paths to link tiny yurts with the farms their settlers tend, and keep every farm cared for as the map grows. A minimalist path-drawing puzzle that starts serene and gently ramps into chaos.
About Tiny Yurts
Tiny Yurts is a strategy puzzle stripped down to a single verb: draw. Yurts dot a pastel steppe, farms sit just out of reach, and every road between them is a line you drag with a mouse or a finger. Settlers walk the paths you lay and tend the farms at the end of them; leave a farm without enough hands for too long and the run is over. A calendar ticks the months past while the map quietly grows, seeding new yurts and farms further and further apart.
The catch is the path budget. You start with a small stock of road pieces, earn a trickle more as the months pass, and get a full refund for anything you erase — so the real game is rerouting, not drawing. The turning point of every run is the first time you rip up a comfortable shortcut to splice three yurts onto one shared trunk road while a farm across the map runs out of time.
It is a calm, tactile puzzle for anyone who likes logistics without menus, and the whole thing fits in 13 kilobytes — it took 4th place overall at js13kGames 2023. Open-source game by burntcustard (John), used under the MIT license.
Unblocked Chromebook No Download Mobile For Kids Classic
How to play Tiny Yurts
Drag from a yurt with the left mouse button or a finger to draw a path to a farm; settlers walk the route and do the tending themselves. Path pieces are limited — the on-screen counter shows your stock, which regrows slowly as the months pass — while erasing a road refunds its pieces, with a right-click drag on desktop or the Delete toggle on touch. Keep every farm reachable as new yurts appear; if one goes untended too long, the run ends. Press Space or the pause button to stop the clock and plan.
Controls
Fully pointer-driven: drag with the left mouse button or one finger to draw paths — touch is properly supported — erase with a right-click drag or the in-game Delete toggle, and Space pauses.
Tips & tricks
- Erasing refunds every path piece, so never leave a dead road standing — rip up routes nobody walks any more and spend the pieces where the map is growing.
- Build one trunk road and branch off it rather than drawing a fresh line for every yurt; shared roads stretch a tight piece budget much further.
- Hold a small reserve of pieces instead of spending them the moment they arrive — a new farm spawning while your counter reads zero is how runs end.
- Pausing stops the clock: hit Space when a new yurt lands and plan the route calmly instead of drawing in a panic.
Frequently asked questions
Is Tiny Yurts unblocked at school or work?
Tiny Yurts is a plain web page of about 44303 KB — no plugin, no installer, no app store — so it loads on a Chromebook or a locked-down school or office laptop the same way any other page does, and the whole game arrives in one short download. Whether it opens comes down to your network's filter rather than the game itself.
Who made Tiny Yurts?
Tiny Yurts is a free browser edition of a well-known classic, rebuilt with modern web technology so it runs anywhere.